Sunday, December 23, 2012
Floating Daemon
In Gaming, we had to design a creature and then create a 3D model of it in Maya and this guy is the end result. I did the coloring, bump mapping and lighting in Mudbox, though.
Friday, December 14, 2012
Charging Warrior
Since I've been trying to hone my digital painting skills, I haven't done an oil painting in a while, so I'm happy I finally did one again. This is something that I will be entering into the Society of Illustrators Student competition after a change or two.
Sunday, December 9, 2012
Specter Progress
Here some progress on my specter for my Fantasy Painting class. Have to get it done by Wednesday. Hurray finals week!
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